Survivor Spawned

A survivor has spawned. This includes first time spawn and respawn after death, but not reconnecting or fast traveling. This event is expected to execute whenever the player would see the “arm scratch” animation, even if turned off.

Event Data Properties

Property Type Notes
playerId String The Sentinel UUID of the player whose survivor was renamed.
characterId String The Sentinel UUID of the survivor that was renamed.
specimenId Number The specimen / implant number of the survivor.
tribeId String The Sentinel UUID of the tribe the survivor belongs to.
tribeName String The name of the tribe the survivor belongs to.
identityProvider String Currently always EOS.
identityProviderId String The unique id from the identity provider. Currently always the player’s EOS ID.

Sample Event Data

{
  "playerId": "fc4c921c-ba83-4d1b-8470-a08fedf8246f",
  "characterId": "305b1849-c7ac-5a4b-afe9-86628d91bf23",
  "specimenId": 99277501
  "tribeId": "b72a9dd3-1a64-52a2-8f9c-f90409c871f0",
  "tribeName": "Reusable Breakfast Cereals",
  "identityProvider": "EOS",
  "identityProviderId": "00020000000000000000000000000000"
}