Survivor Spawned
A survivor has spawned. This includes first time spawn and respawn after death, but not reconnecting or fast traveling. This event is expected to execute whenever the player would see the “arm scratch” animation, even if turned off.
Event Data Properties
Property | Type | Notes |
---|---|---|
playerId | String | The Sentinel UUID of the player whose survivor was renamed. |
characterId | String | The Sentinel UUID of the survivor that was renamed. |
specimenId | Number | The specimen / implant number of the survivor. |
tribeId | String | The Sentinel UUID of the tribe the survivor belongs to. |
tribeName | String | The name of the tribe the survivor belongs to. |
identityProvider | String | Currently always EOS . |
identityProviderId | String | The unique id from the identity provider. Currently always the player’s EOS ID. |
Sample Event Data
{
"playerId": "fc4c921c-ba83-4d1b-8470-a08fedf8246f",
"characterId": "305b1849-c7ac-5a4b-afe9-86628d91bf23",
"specimenId": 99277501
"tribeId": "b72a9dd3-1a64-52a2-8f9c-f90409c871f0",
"tribeName": "Reusable Breakfast Cereals",
"identityProvider": "EOS",
"identityProviderId": "00020000000000000000000000000000"
}