Item Given

A survivor was given an item using Sentinel’s web interface or a Sentinel script.

Event Data Properties

Property Type Notes
playerId String The Sentinel UUID of the player whose survivor the item was given to.
characterId String The Sentinel UUID of the survivor the item was given to.
tribeId String The Sentinel UUID of the tribe the survivor belongs to.
itemPath String The full blueprint path of the item that was given.
quality Number The quality value from the giveItem parameters, if it was included.
asBlueprint Boolean The asBlueprint value from the giveItem parameters, if it was included.
minRandomQuality Number The minRandomQuality value from the giveItem parameters, if it was included.
respectStatClamps Boolean The respectStatClamps value from the giveItem parameters, if it was included.
itemRating Number The itemRating value from the giveItem parameters, if it was included.
stats Array The stats value from the giveItem parameters, if it was included.

Sample Event Data

{
  "playerId": "fc4c921c-ba83-4d1b-8470-a08fedf8246f",
  "characterId": "305b1849-c7ac-5a4b-afe9-86628d91bf23",
  "tribeId": "b72a9dd3-1a64-52a2-8f9c-f90409c871f0",
  "itemPath": "/Game/PrimalEarth/CoreBlueprints/Items/Armor/Saddles/PrimalItemArmor_PteroSaddle.PrimalItemArmor_PteroSaddle",
  "asBlueprint": true,
  "itemRating": 0.0,
  "quality": 0.0,
  "stats": [
    {
      "index": 1,
      "value": 255,
    },
    {
      "index": 2,
      "value": 255,
    }
  ]
}